Terminology

TERMINOLOGY

  • 20 metre restart 
  • 40/20 – a player kicks the ball from their 40 meter line to the opposition 20 meter line
  • Advantage – the play is allowed to continue if it is to the advantage of the team that hasn’t committed a penalty or infringement
  • Ankle tap – when someone gets touched on the ankle and trips over.
  • Backs – players that play in the back row positions.
  • Ball carrier –
  • Ball carrying arm –
  • Banana kick
  • Biff – fighting on the field.
  • Black dot – the black dot marking on the middle of the cross bar of the goal posts. No one knows why it is there.
  • Blind side – the side of the play/player closest to the touch line.
  • Bobble the ball – mishandling the ball.
  • Bomb – a type of kick where the ball is kicked very high in the air.
  • Broken Tackle
  • Bunker
  • Chicken wing
  • Charge Down – blocking the path of the ball with one’s body after it has been kicked by an opponent.
  • Completion rate
  • Conversion – the act of kicking a goal after scoring a try. A successful is worth 2 points.
  • Corner Post – a post placed at the intersection of each touch line and goal line (4 in total on the field)
  • Crusher tackle
  • Dead Ball – the ball has gone out of play.
  • Double movement
  • Downward pressure
  • Drop Kick/Drop Goal — Scored by dropping the ball onto the ground before kicking the ball so that it passes between the posts and above the crossbar. Worth 1 point.
  • Dummy – pretending to play the ball (eg going to kick or pass the ball) but retaining possession of it instead.
  • Facial
  • Falcon – named after the great Mario Fenech; where the ball hits a player on the head and rebounds off
  • Feeding the scrum
  • Fend
  • Field Goal
  • First Receiver
  • Flat pass
  • Flop – also known as a Hindmarsh. Laying on top of an already tackled player.
  • Forward Pass  the ball is thrown forward.
  • Full Credit to the boys – given fully, completely, and exclusively to the boys after a great game.
  • Golden Point
  • Goose Step
  • Grapple Tackle
  • Grounding
  • Grubber kick
  • Handover
  • Hit Up
  • High Tackle
  • Hospital pass
  • Immortal
  • Interception 
  • Kick off 
  • Knock on
  • Marker
  • Milking
  • Obstruction
  • Offload
  • Off side
  • Pack 
  • Penalty Goal – after an infringement the team awarded the penalty is allowed to kick for goal. If the kick is successful going on the cross bar the team is awarded 2 points.
  • Penalty Try
  • Play the ball
  • Play to the whistle
  • Professional foul
  • Scrum
  • Second year syndrome 
  • Second Receiver
  • Short side
  • Shoulder charge
  • Show & Go
  • Side step
  • Sin bin
  • Sliding defence
  • State of Origin
  • Strip the ball
  • Surrender tackle
  • Swinging arm
  • Tackle Bust
  • Tap kick
  • Touch Judge (Touchie)
  • Touch Line
  • Try – when the ball is grounded over the opposition teams try line. A successful try is worth 4 points.
  • Utility
  • Video Referee
  • Voluntary Tackle
  • Wooden Spoon – finishing last place on the ladder at the end of the regular season.
  • Zero Tackle